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Fantasy Skill Cards
My Collection
Earn card packs after each match and equip cards to your lineup for bonus points.
How Cards Work: Equip a Skill Card to a player before kickoff. After the Fantasy Engine calculates points, your card adds a fixed bonus for matching events (e.g. a Striker with "Golden Boot" earns +1.50 pts per goal scored). Cards are locked after kickoff. Cards are earned automatically after each match ends. Rarity ranges from Common to SSSR.

Connect Wallet to View Your Collection
Here is a preview of the Skill Cards you can collect. Log in and participate in contests to earn them!

Cat Reflex
Goalkeeper
Your reflexes and focus, just like a cat. No matter how fast the shot, you always land on your feet.Save: +1.00 → +1.25 pts per save

Iron Gate
Goalkeeper
The gate swings shut before the ball even leaves the striker's boot. Some doors simply cannot be broken.Goal Conceded: -1.00 → -0.75 pts per goal

Zero Hour
Goalkeeper
The scoreboard stays blank. When zero has never looked this beautiful, the crowd stands in silence — then erupts.Clean Sheet: +5.00 → +5.75 pts

Hexagon Lock
Goalkeeper
Six angles of pure defensive geometry. Every shot path is calculated, every gap is sealed. The net is untouchable.Goal Conceded: -1.00 → -0.50 pts per goal

Penalty Oracle
Goalkeeper
He reads the run-up, the eyes, the breath of the taker. The direction was never a question — only a matter of timing.Penalty Save: +5.00 → +6.50 pts

Divine Net
Goalkeeper
The net itself becomes a living shield. Balls curve back, shots deflect upward — as if the goal simply refuses to be scored.Save: +1.00 → +2.00 pts per save

Eternal Fortress
Goalkeeper
Fortresses are built over centuries. This one was built in a single lifetime — and no army has breached it since.Clean Sheet: +5.00 → +7.50 pts

Absolute Zero
Goalkeeper
In this dimension, the concept of conceding a goal does not exist. The universe itself refuses to allow it.Goal Conceded: -1.00 → 0.00 pts (fully negated)

Steel Tackle
Defender
The sound of steel on leather echoes across the stadium. Every tackle lands with the weight of certainty.Goal Conceded: -1.00 → -0.75 pts per goal

Overlap King
Defender
He sprints the full length of the flank before the midfielder even notices. The assist came from the last man back.Assist: +6.00 → +6.50 pts per assist

Fort Knox
Defender
Nothing goes in. Nothing comes out. The defense is not a line — it is a vault.Clean Sheet: +5.00 → +5.75 pts

Aerial Titan
Defender
He rises above every striker, every cross, every corner. When he heads the ball, it was never going anywhere else.Goal (DEF): +15.00 → +16.00 pts per goal
Level up your lineup with Upgrade Cards to boost base stats and open new tactical possibilities.

GK
Guardian
+2.5 credits · Max = +30%
Position upgrade for GK. Slightly increases saving instincts — each save grants slightly higher points than before.

GK
Iron Grip
+5 credits · Max = +30%
Position upgrade for GK. Goalkeeper's grip becomes stronger — bonuses from every save and clean sheet increase significantly.

GK
Bastion
+10 credits · Max = +30%
Ultimate position upgrade for GK. This goalkeeper has reached absolute potential — GK skill card stats increase to maximum level.

DEF
Tactical
+2.5 credits · Max = +30%
Position upgrade for DEF. Defender's positioning is slightly improved — every defensive contribution provides a more noticeable point impact.

DEF
Stone Wall
+5 credits · Max = +30%
Position upgrade for DEF. Defense becomes much harder to penetrate — bonuses from clean sheets, tackles, and defender contributions increase drastically.

DEF
Colossus
+10 credits · Max = +30%
Ultimate position upgrade for DEF. The defender has transformed into a colossus — DEF skill card stats rise to maximum level.